Deployment

Install HellForge

Download the launcher and set up your own HELLDIVERS 2 game.

WINDOWS INSTALLER

HellForge v0.1.6-beta

Windows 10 / 11 · 64-bit · 247.6 MB

Download installer ↓

Downloads come directly from the official SkyeShade/HellForge GitHub repository. HellForge is in beta; expect rough edges.

Getting started

  1. 1

    Run the installer

    Open HellForge-Setup.exe and choose an installation folder outside OneDrive. The unsigned setup may trigger a Windows SmartScreen notice.

  2. 2

    Let the launcher prepare your game

    Keep Steam running. The wizard checks ownership and copies the supported game build. If Steam has a different build, the wizard guides you through downloading the required depots.

  3. 3

    Make it yours

    Finish setup, choose your profile, and dive in. Install community ZIPs through Mods → Add mods… or try the bundled F8 editor.

Release notes

On GitHub ↗

Published 19 Oct 2026 · Prerelease

A big update to the HellForge beta: many more editor fields, the editor in co-op, game settings import and a level-11 fix. Download HellForge-Setup.exe below and run it. On an existing installation it offers Update and keeps your game copy, profiles and mods.

Editor (F8)

  • More fields, close to HD2R Editor's set:
  • underbarrel weapons' damage and handling
  • the K-9's rate of fire
  • plasma weapons' charge
  • sway and recoil for exosuit arms, emplacements, FRV machine guns and tank guns
  • explosion damage taken on damage zones (vehicles, the ballistic shield)
  • Hellpod payloads: choose what a call-in's pod drops (Resupply, support weapons, backpacks...), and how many.
  • Armory and explosions:
  • the armor penetration the armory displays
  • the Epoch's and Railgun's overcharge explosion
  • the Urchin's pulse explosion
  • a set of smaller one-off fields
  • Attachment changes are sent to the running game (respawn or re-equip to see them). If one doesn't show, it applies from the next session as before.
  • Presets carry pod slots, arm swaps and armory labels too.
  • Opens next to other overlays. Players with an overlay (Discord, RivaTuner/Afterburner, Overwolf, NVIDIA...) whose F8 did nothing should now get the editor.
  • Easier to read:
  • fire modes, burst rounds and rate of fire X, Y and Z sit together
  • scrollbars in the choice popups are visible
  • notes under some rows explain special values

Co-op

  • A joiner's editor shows the host's changes, with the usual marks and the Changes tab, read-only. The joiner's own changes step aside while they are in the host's lobby and come back after.
  • Attachments, exosuit arm swaps, pod payloads and the other choice rows now follow the host too.

Launcher

  • Import settings from HELLDIVERS 2 (Profile page, Game settings): copies your options and, if you like, your key bindings from the normal game into the profile. Undo import takes it back.
  • Vanilla Plus is bundled (on by default, switch it off on the Mods page): stratagem beacons stick where they land, hellpods steer over any ground, reinforcements land at their beacon.
  • Updating replaces older copies of the bundled mods (editor, Hell Forge difficulty, Vanilla Plus), so you don't need to download them separately. Old copies are moved to mods-retired, with their settings kept.

Hell Forge (level 11)

  • No more Eradicate as a main objective. Level 11 mixes two missions into one, and an Eradicate mission could still be picked as the second, adding its kill objective.

For modders

  • SDK 9: set_stat (write one value of an attachment or other record live) and copy_row (copy a whole record from another, used for the Urchin's pulse). See docs/mods.md.

You need

  • Windows 10 or 11 (64-bit), and HELLDIVERS 2 on Steam, build 25480438
  • Steam running and signed in to an account that owns the game or has it through Steam Family Sharing
  • About 25 GB free on the drive you install to, and one Windows administrator prompt

Windows SmartScreen may warn that the setup is unrecognised: it is not code-signed yet (More info > Run anyway).

Found a problem? Report it in the Discord (link in the launcher's sidebar) or as a GitHub issue. The launcher's **Save logs to Desktop** button (Console page) collects what we need.

Share this release by linking to it, not by reuploading the setup ([licence](https://github.com/SkyeShade/HellForge/blob/main/LICENSE)). Mods made with the SDK are yours, under any licence (MIT-0 SDK).

SHA-256 of HellForge-Setup.exe: 94E3B5105B8956CE6D55ADC555B19D5454A10769843B090C58CBB04D0901DE41