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HellForge Gameplay

Operation Reroller

Created by enochlophobianumerophobia · Updated 24 Oct 2026 · 991 downloads

Operation Reroller original creator Illidra

About this mod

Hit F7 while at the Galactic War Map with a Planet selected to bring up the rerolling menu.
Select Missions you want to see.
Select Operation modifiers you want to include or exclude.
Select which enemy Constellations you want in each of the missions you selected.

Original mod creator is Illidra

Use the HellForge discord to report bugs to me it as thread in fire emote hellforge channel.

What's new in 0.1.0

Operation Reroller 0.1.0 Changes since 0.36.0-hf.4, combined into one release note. Interface and D11 missions - Restored the original two-column mission dropdown for difficulties 1 through 10, and the original Modifiers, Enemy Forces and Side Objectives dropdowns at every difficulty. Oversized dropdowns retain a vertical scroll rail. - Made D11 use the same two-column mission layout. Tabs and pages appear only when the full list would overflow, with All, Combined, City and Individual categories and Previous/Next controls. Every page fills the left column before the right; combined mission names can use two lines. - Fixed the panel's bottom appearing cut off. Reroll, Clear and Close now sit inside the panel with space below them and a visible closing border. - Added matching bottom clearance and borders to the attached Host and Presets ribbons. Expanded menus, ribbons and footer controls fit the available screen space while keeping every list entry reachable. Lobby-wide operation modifiers - Added a Host ribbon with individual modifier On/Off controls, All On, All Off and Apply to Lobby. Changes take effect when the host applies the draft. - Shared the host's committed policy through Hellforge's existing mod-stats transport. Each participant applies it to unstarted operations, including late joins and updates received while the F7 panel is closed. - Made guest policy controls read-only. A guest's own saved host choices return after leaving the lobby. The ribbon reports a waiting or error state if the host policy cannot be read or applied. - Removed host-disabled modifiers from the main Modifiers search menu for both host and guests, including while the catalogue refreshes. The Host ribbon retains every modifier so the host can re-enable them. - Removed unavailable Required and Excluded rules from the active search. Loading a remembered search or preset also omits those rules, keeping the visible choices and effective search consistent with the host's policy. - Applied modifier changes without changing the campaign seed. Refreshing unstarted operations preserves the active operation, completed-mission progress and its existing modifiers. Already loaded mission effects remain. - Restored captured modifier costs when a modifier is re-enabled, including compatible changes from other mods. Sharing preserves unrelated editor settings and adds no Lua or separate networking dependency. Remembered searches and presets - Added automatic restoration of the last search for each difficulty and faction, including after restarting the game. - Added a Presets ribbon to save, load and delete up to 64 named searches. Saving under an existing name updates it. Names support Unicode, Enter to save, Backspace and Ctrl+A replacement. - Checked loaded searches against the current planet and policy. Unavailable rules are omitted from the applied copy, and city scope returns only on its original planet while that city remains available. The saved preset stays intact for later use. Search presets do not change the host's modifier policy. - Added atomic settings writes. Unreadable settings files are preserved and reported in the interface. Release and compatibility - Started a separate version sequence at 0.1.0. The public name is Operation Reroller. The mod ID, saved-search location and saved-search format remain compatible with the experimental builds. - Added a mod icon for Hellforge's Mods page. - Removed generated test logs and audit reports from the release archive. - Updated the bundled SDK headers to version 13, with checks before using optional APIs. The minimum loader API remains SDK 6.

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