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HellForge Gameplay

Total Arsenal Overhaul

Created by D-Glitch · Updated 22 Oct 2026 · 747 downloads

Rebalances all weaponry from your super destroyer

You are viewing version 1.5.6, an older file. Go to the latest version, 1.5.7 →

About this mod

Surprisingly after a day since block of mods, SkyeShade published this incredible offline Helldivers with mods, amazing! Big thanks to SkyeShade and Bingus for making modding real.

This mod is made with the help of Claude AI such as:
Automatization of getting specific weapon changes from full mods
Fixing lua file size issue
Writing this change list (edited by me tho)

If you have any in-game issues, test this mod in different ways before reporting, such as: disabling other mods, installing latest version, purging mods and then enabling back. Some of the mod changes aren't immediately shown in description, check updates to be sure.

Changes all weapons and stratagems. You can toggle on or off any changes in this mod!
Any suggestions or feedback are welcome.
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This mod's changes are aiming at improving bad weapons and power fantasy scenarios. If you don't agree with these changes, feel free to change values however you want with HellForge editor or others.
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Requires Bingus Shared Loader v20 or above
https://ayakamods.com/mods/bingus-shared-loader.3861/
https://www.nexusmods.com/helldivers2/mods/16292?tab=posts

Also requires HD2Runtime for HellForge v0.50.0 or above (placed lesser priority than BSL)

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Change list doesn't fit in description on this web-site, so just look it up it's mod page on Ayakamods: https://ayakamods.com/mods/total-arsenal-overhaul.4892/
STA-52 and Jar-5 don't have their projectiles' changes (STA-52 has standard Liberator projectiles and Jar-5 doesn't have bolt pistol explosion)

What's new in 1.5.6

First release on Hell Forge

All 2 files and their changelogs →