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HellForge Gameplay

S.E.A.F. Captain

Created by KrunkKronk · Updated 25 Oct 2026 · 294 downloads

Customizable SEAF Squads and Stratagems

About this mod

Congratulations Helldiver! In recognition of your Super Destroyer's many victories across the Galactic War, High Command has authorized the assignment of a dedicated S.E.A.F. regiment to your ship, with you as active Captain.

SEAF Captain gives you 4 customizable SEAF squad stratagems (1 for each Player in a lobby). Name your squads, set their composition, and edit their loadouts.

HOW TO USE:

  • After installing the mod through Hellforge, right click on the mod and select "open folder", then right click on seaf-captain.zip, select "extract here", then delete the zip file.
  • Open the extracted seaf-captain folder (should now be HellForge\mods\seaf-captain)
  • Run Configure.cmd
  • From there you can customize the loadout, name, and squad size of your Seaf stratagems.
  • Once done, Save all squads
  • In the Hellforge launcher, right-click on the SEAF Captain mod and select "Build Now"
  • (IMPORTANT IF PLAYING WITH OTHERS USING THE MOD) Share the captain_settings.h file located in HellForge\mods\seaf-captain\src with other users with the mod, and have them replace their current file. Rebuild afterwards.

Should be good to go from there! I'll be working on finding a way to simplify the process, but for now, this is the most reliable way for this to work with multiplayer.

Important:
SEAF pelicans take about 45 seconds to land after using the strategem.

Does NOT work in city missions.
Sometimes works in megafactories when used outside the wall.

Up to 3 pelicans can be active at a time, any addition call-ins will be added to a queue and wait for one to complete their SEAF drop.

Current Squad Settings:

  • Squad of 7 with 1 special weapon trooper
  • Squad of 6 with 2 special weapon troopers

Current Primaries:

  • Liberator (Default)
  • Slugger
  • Amendment
  • Sickle
  • Knight

Current Selectable Specialist Weapons:

  • Flamethrower
  • Railgun
  • HMG
  • Quasar Cannon

Planned Additions:

  • More Weapons
  • Simpler setup process
  • Armor/Biome Variant Selection
  • Additional Squad Settings
  • Squad upgrades using samples
  • (REDACTED)

What's new in 2.2.2

Updated instructions for multiplayer

All 3 files and their changelogs →